Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Counter-Strike: Source
Fixed clients being able to trigger sv_soundscape_printdebuginfo on the server Updates to the Episode 1 Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Episode 1 Source Engine
Counter-Strike: Source, Half-Life 2: Episode 1, and Half-Life 2: Deathmatch customers running under Windows Vista can now take advantage of 5.1 and 7.1 speaker configurations Updates to the Source Dedicated Server have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Source Dedicated Server
Fixed crash caused by excessive rcon attempts sent with incorrect password set Updates to the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Source Engine
Fixed Half-Life 2: Deathmatch crowbar swing speed difference between Windows and Linux servers vFixed a potential hang bug in the server browser
Fixed certain filenames not protected by sv_pure
Fixed CSoundEnt spam on the server with high numbers of player slots on a server vFixed Half-Life 2: Deathmatch chat bug on Linux servers vMinor optimization to the askconnect panel
Fixed IP address column reporting IPs backwards
Security fix for file transfers as reported by James Gray
Fixed players able to make their name disappear in the scoreboard by setting it to in the options panels
Counter Strike Portable - 1.6

